边界检查 bounds checking
- 这就是为什么您应当始终支持执行边界检查的系统(检查可由您或者编译器和运行时执行)的原因。
That's why you should always support a system that does bounds checking, either by you or by the compiler and runtime. - 另外一种表现方法试图通过加入步法生成器和边界检查机制帮助计算步法。
Another representation method tries to help the computation of moves by combining the normal move generator and the bounds checking mechanism. - 这种方法试图通过在棋盘周围树立一圈“篱笆”,把步法生成器和边界检查整合到一起,保证任何试图出界的步伐都被“篱笆”所拦截。
This method tries to integrate the move generator and the bounds checker by creating a raised "rim" around the board, ensuring that any move trying to get out will be blocked by the "rim."
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